It feels like a long time since I first started playing Telltale’s take on the phenomenon that isA Game of Thrones. Perhaps, like a person who has binge-watched the shows and then powered through George R. R. Martin’s book series, I entered a wide-eyed innocent and emerged a brow-beaten veteran.
A Game of Thrones Episode 6: The Ice Dragon arrives almost a year after the first episode in the series popped up on my radar. Telltale, a company with which I had become familiar with thanks to their great Walking Dead series, were just beginning to stretch their creative wings (and court as many IPs as possible) when Game of Thrones Episode 1 arrived in my steam library. Episode 6 is much like the preceding five in the series, which you will be familiar with unless you’re some form of sadist who likes to play games backwards. The new chapter features the same quick-time dialogue and action in a two-hour chapter that fans of Telltale will be familiar with.
Making a comeback, too, are the sort-of cel-shaded graphics that have made Telltale’s previous titles stand out. Though many were unsure whether it could work in the grim and brutal world of Westeros (and Essos), Telltale have done a fine job in recreating the best-loved scenes and worlds from the television series. Characters are lovingly crafted to look almost identical to their television counterparts and are voiced superbly by their HBO actors. Telltale’s own characters, too, created from their writers’ imaginations, are so well steeped in the traditions of the lore that you half expect to see them crop up on the next season or in the next book.
It is a shame, then, that as the final credits of the game rolled by me I fell back into my chair with a disappointed sigh. The things that Telltale got so very right with this game feel so excellent that when things hit the rocks they hit them hard and with such force that your entire immersion (in what is a lovingly crafted world) is jilted.